Tuesday, 29 November 2016

Section O (Cairo Office), British Secret Intelligence - Pulp Alley League

Another league for our Pulp Alley games...this time moving the action from the late nineteenth century to the 1930s!




Established shortly after the end of the Great War, Section O is a secret department within the British Secret Intelligence Service dedicated to protecting the British Empire from all things Occult, Paranormal and Supernatural. Major Edmund T. Stone runs the Cairo Office along with the eminent explorer, archaeologist and expert in the occult, Doctor Henry Abbott.  


Leader
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Maj. Edmund T. Stone
d10
3d8
3d10
2d10
2d8
3d10
3d10
  • Burst Fire (2) – Action: Place a 3” burst within 12” and line-of-sight.
  • Danger Sense (4) – You automatically pass the first peril you encounter each turn.
  • Inspiring (4) – Once per turn, one colleague within 12” of you gains a +1d bonus for one challenge.
Sidekick
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Henry Abbott
d8
3d6
3d8
2d8
2d6
2d6
3d8
  • Daredevil (2) – Once per turn, you receive a +1d bonus when rolling for a peril.
  • Shrewd (3) – Your Dodge and Cunning dice are not lowered due to injuries.
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Sgt. Angus McLean
d6
2d6
3d6
1d6
1d6
1d6
1d6
  • Marksman (1) – Add +1d to your Shoot (included above).
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Cpl. Harry Stokes
d6
2d6
2d6
1d6
1d6
1d6
1d6
  • Burst Fire (2) – Action: Place a 3” burst within 12” and line-of-sight.
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Ali Hussein
d6
1d6
3d6
1d6
1d6
1d6
2d6
  • Marksman (1) – Add +1d to your Shoot (included above).
League Perks
Resourceful (1) – see p.6 Pulp Leagues