Sunday, 25 September 2016

She-Who-Must-Be-Obeyed - Pulp Alley League

And here is the opposing Pulp Alley League to Lord Blackwood's Expedition...the immortal Ayesha or She-Who-Must-Be-Obeyed!



Leader
Health Brawl Shoot Dodge Might Finesse Cunning
She-Who-Must-Be-Obeyed d10 2d10 2d8 3d10 3d8 3d10 3d12
  • Inhuman (4) – Increase one of your starting d10 skills up to d12.
  • Regenerate (4) – You roll 1d8 for all recovery checks – rather than 1d6.
  • Unearthly (2) – When an enemy fights you, they must substitute their Brawl and Shooting dice with their Cunning or Finesse dice (their choice). Otherwise, the fight is resolved as normal. You can not shoot over 12”. You can not run except to rush an enemy.
Sidekick
Health Brawl Shoot Dodge Might Finesse Cunning
Captain of the Guard d8 4d8 2d6 3d8 2d8 2d6 3d6
  • Fierce (1) – Brawl is increased by +1d (included above).
  • Bodyguard (3) – Once per turn, when your Leader is attacked and you are within 3”, you may immediately move adjacent to your Leader and intercept the attack. You become the sole target of the attack and the fight is resolved as normal.
Ally
Health Brawl Shoot Dodge Might Finesse Cunning
Tribal War Leader d6 2d6 2d6 2d6 1d6 1d6 1d6
  • Agile (1) – Dodge is increased by +1d (included above).
Follower
Health Brawl Shoot Dodge Might Finesse Cunning
Tribal Warrior x3 d6 2d6 1d6 1d6 1d6 1d6 1d6
  • Fierce (1) – Brawl is increased by +1d (included above).
League Perks
Dominion (0) – Ancient Sect (2) – see p.6 and p.26 Pulp Leagues

No comments:

Post a Comment

Note: only a member of this blog may post a comment.