And here is the opposing Pulp Alley League to Lord Blackwood's Expedition...the immortal Ayesha or She-Who-Must-Be-Obeyed!
Leader
|
Health | Brawl | Shoot | Dodge | Might | Finesse | Cunning |
She-Who-Must-Be-Obeyed | d10 | 2d10 | 2d8 | 3d10 | 3d8 | 3d10 | 3d12 |
- Inhuman (4) – Increase one of your starting d10 skills up to d12.
- Regenerate (4) – You roll 1d8 for all recovery checks – rather than 1d6.
- Unearthly (2) – When an enemy fights you, they must substitute their Brawl and Shooting dice with their Cunning or Finesse dice (their choice). Otherwise, the fight is resolved as normal. You can not shoot over 12”. You can not run except to rush an enemy.
Sidekick
|
Health | Brawl | Shoot | Dodge | Might | Finesse | Cunning |
Captain of the Guard | d8 | 4d8 | 2d6 | 3d8 | 2d8 | 2d6 | 3d6 |
- Fierce (1) – Brawl is increased by +1d (included above).
- Bodyguard (3) – Once per turn, when your Leader is attacked and you are within 3”, you may immediately move adjacent to your Leader and intercept the attack. You become the sole target of the attack and the fight is resolved as normal.
Ally
|
Health | Brawl | Shoot | Dodge | Might | Finesse | Cunning |
Tribal War Leader | d6 | 2d6 | 2d6 | 2d6 | 1d6 | 1d6 | 1d6 |
- Agile (1) – Dodge is increased by +1d (included above).
Follower
|
Health | Brawl | Shoot | Dodge | Might | Finesse | Cunning |
Tribal Warrior x3 | d6 | 2d6 | 1d6 | 1d6 | 1d6 | 1d6 | 1d6 |
- Fierce (1) – Brawl is increased by +1d (included above).
League Perks
|
Dominion (0) – Ancient Sect (2) – see p.6 and p.26 Pulp Leagues |
No comments:
Post a Comment
Note: only a member of this blog may post a comment.